By David

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Project 07 – Planning Your Survivor Settlement!

Project 07 has been uploaded to the Member Downloads directory.

Here is the direct link if you are logged in. There you can either download the individual files or a single PDF of all of the project 7 documents (52 pages).

Here is an introduction to the project:

And here is an outline of the unit:

Exciting next couple of weeks for ZBL! As if all the other weeks haven’t been exciting?!

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Maps » Population Density Maps

Maps » Population Density Maps

If you’re teaching, learning, or working on a project that requires you to find resources on population density, make sure you check out the Global Rural-Urban Mapping Project (GRUMP) hosted at Columbia University. They compile data from NASA nighttime photos from space to create maps of where people are located (the same method used in ZBL Project 01 and Dead Reckon).

Take a look at the site and browse some of the awesome maps they have. If you are doing any research of a country, these maps will be valuable to you. You can even register to download specific data.

Maps » Population Density Grid, v1: Global Rural-Urban Mapping Project GRUMP, v1 | SEDAC.

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Human Migration and the Zombie Apocalypse! Project 06 is uploaded!

“Like” this post for 3rd project upload this week! All of Project 06 has been uploaded to the Member Downloads directory.

Here is the direct link if you are logged in. There you can either download the individual files or a single PDF of all of the project 6 documents.

Here is an introduction to the project: [download id=”222″ format=”1″]

And here is an outline of the unit: [download id=”223″ format=”1″]

I’m really excited to be getting print versions of Dead Reckon this week. I’m also getting all of the T-Shirts. Kickstarter rewards will be shipped soon.

I’m also really excited to finish posting the core projects so I can provide all of the digital add-ons. I’ll tell you more about those later!

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5 Laws of Zombie Migration

5 Laws of Zombie Migration

Dead Reckon

Ravenstein’s Laws

Nearly 130 years ago, cartographer and exercise-guru Ernst Ravenstein, introduced the world to his original laws of human migration. The original laws that he wrote have somewhat stood the test of time and provide some foundation for our modern theories of migration. Ravenstein and others continued to work on the laws and the following is a basic idea of the laws still around.

  1. every migration flow generates a return or counter-migration.
  2. the majority of migrants move a short distance.
  3. migrants who move longer distances tend to choose big-city destinations.
  4. urban residents are often less migratory than inhabitants of rural areas.
  5. families are less likely to make international moves than young adults.
  6. most migrants are adults.
  7. large towns grow by migration rather than natural increase.

 5 Laws of Zombie Migration

Migration will play a large role in surviving the zombie apocalypse. It is not only important to know where people will move, but maybe more important to know where zombies move and why. It could be possible to disrupt zombie migration patterns to keep them away from new settlements. This is why I propose these rules. Just as Ravenstein’s have been amended, I suggest readers provide feedback on these laws.

Law 1 – every zombie migration flow generates a return or counter-migration of survivors.

For all large flows of zombies to a new area, there will be a counter-movement of survivors fleeing that area. The ratio of zombie migration to counter-movement of survivors may change over time.

Law 2 – the majority of zombies move a short distance.

While some zombies can go on an epic journey, most will prefer to move short distances whenever possible.

 Law 3 – zombies who move longer distances tend to choose big-city destinations.

If a zombie does move a long distance, they will probably not stop moving until they come across a large city with opportunity to find survivors.

Law 4 – urban zombies are often less migratory than zombies of rural areas.

Urban zombies will not move as far as rural zombies. Rural zombies require greater distance to find survivors given the lower population density. As the zombie apocalypse continues, the survivor population density becomes even lower, causing rural zombies to seek areas of higher population density (suburban and urban areas). Conversely, urban zombies are longer satisfied in the higher population density.

Law 5 – large towns draw lots of zombies.

Building from our previous laws, it is safe to predict that large towns will attract most zombies. Cities have higher populations of zombies who are willing to stay in that area and rural zombies are more likely to move to those cities.


We see from these laws that cities are hot destinations for zombies. However, once a city is completely zombified we will probably have to examine zombie migration under more useful tool such as Lee’s push and pull factors. For example, Human over-population is a factor that will push people to move elsewhere. Similarly, an over-population of zombies and an under-population of living humans will lead to a zombie push factor, encouraging zombie migration to another area.

What do you think? What makes zombies move?

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Update: ZBL

The complete curriculum will be updated in January. The Dead Reckon graphic novel will have part 1 updated as well. The narrative drafts of Dead Reckon will follow and we’ll be working on getting those parts illustrated.

I won’t be posting updates until after January 7th. I’m going to visit my Grandmother in Europe for the holidays and I won’t be able to upload anything until I get back. Expect a lot of updates soon after that though.

If you backed on Kickstarter, or backed over the summer through PayPal, I’ll be sending you surveys for the information I need to send your items. I’ll be shipping those by January 31, 2013. (PayPal backers, expect survey in 2nd week of January).

There may be a possibility that I can make shirts and posters available for a limited time in January. Here are the shirt designs. Let me know if you’d be interested. Shirts would run about $40 each. (They are die sublimated, high quality).

I hope you have a great New Year. Look forward to all of the great things that ZBL will be doing in 2013!

-David Hunter